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Game Character Art- Olgierd Von Everec

I learnt a lot of cool new stuff about facial anatomy. I got better at Marvelous Designer, Substance Painter and marmoset toolbag. My decision to learn Xgen for hair is the biggest takeaway. Although my knowledge is not perfect, I know I'll be better at it next time. I even saw little improvement in shading and lighting. At last, special thanks to Ryan Kingslien, Marcin Klicki and Vertex School community.

So, making hairs was the most painful part of the project. Anyways this is what I got at the end. I can do better definitely but satisfied.

So, making hairs was the most painful part of the project. Anyways this is what I got at the end. I can do better definitely but satisfied.

Hair & head Wireframes

Hair & head Wireframes

Full Body Wireframes

Full Body Wireframes

Marvelous Designer Patterns

Marvelous Designer Patterns

Marvelous Designer

Marvelous Designer